Hito 1


Metal Trigger Presentation! 

Welcome to the second devlog of Metal Trigger! In this opportunity we will give details and specifications of the early development of the game.

The project is being developed under the Godot Engine by three students from the course Taller de Desarrollo de Videojuegos Multijugador CC5409-1 (Autumn 2025). This video game is an original run and gun game whose objective is to traverse two-dimensional  levels killing the enemies acording to the color of the player. 

The design of  levels, the speed of the game and the main mechanic are inspired by games like "Metal Slug" and "The Legend of Zelda: Four Swords".

For now, the control mapping is with the keyboard:

Key Movement
WMove up
D Move right
A Move left
SMove Down
Up Arrow Fire Up
Left ArrowFire  Left
Right ArrowFire Right
Down ArrowFire Down

At this moment, the development state has progressed in the following topics

  • Asset selection
  • Creation of collaborative project
  • Animations of the characters
  • Character Firing
  • Character Movement
  • Main mechanical concept

Metal Trigger Story

The story of Metal Trigger is still in development. In future updates, we’ll dive deeper into the characters, the world they live in, and the events that drive the action forward. Stay tuned as we continue to shape the narrative behind the game!

Files

Metal-Trigger-Beta.exe 100 MB
8 days ago

Get Metal Trigger

Leave a comment

Log in with itch.io to leave a comment.